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HOME > Dragonica Information > Acolyte Skills

Acolyte Skills

04-27-2009 Views:
MP Recovery Increase (Passive)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 20 10 None None None None None
2 Lv 24 10          
3 Lv 28 10          
4 Lv 32 10          
5 Lv 36 10          
Description & Effect
Increase MP Regeneration by 10.
Increase MP Regeneration by 15.
Increase MP Regeneration by 20.
Increase MP Regeneration by 25.
Increase MP Regeneration by 30.
 
Diffusion Cannon (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 20 20 None 900 sec 120 sec None 400
2 Lv 23 20   900 sec 120 sec   450
3 Lv 26 20   900 sec 120 sec   500
4 Lv 29 20   900 sec 120 sec   550
5 Lv 32 20   900 sec 120 sec   600
Description & Effect
Summons 3 flame orbs that allow you to attack in 3 directions for 30secs. However, you cannot fire while moving due to heavy recoil.
Summons 3 flame orbs that allow you to attack in 3 directions for 30secs. However, you cannot fire while moving due to heavy recoil.
Summons 3 flame orbs that allow you to attack in 3 directions for 30secs. However, you cannot fire while moving due to heavy recoil.
Summons 3 flame orbs that allow you to attack in 3 directions for 30secs. However, you cannot fire while moving due to heavy recoil.
Summons 3 flame orbs that allow you to attack in 3 directions for 30secs. However, you cannot fire while moving due to heavy recoil.
 
Wide Heal (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 23 15     6 sec MP Recovery Increase Lv1 50
2 Lv 26 15     6 sec   55
3 Lv 29 15     6 sec   60
4 Lv 32 15     6 sec   65
5 Lv 35 15     6 sec   70
Description & Effect
Restores HP equivalent to 65% of your MATK to all party members in range.
Restores HP equivalent to 70% of your MATK to all party members in range.
Restores HP equivalent to 75% of your MATK to all party members in range.
Restores HP equivalent to 80% of your MATK to all party members in range.
Restores HP equivalent to 85% of your MATK to all party members in range.
 
Barbarian (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 22 15   4 sec 6 sec Detection Lv1 20
2 Lv 25 15   4 sec 6 sec   20
3 Lv 28 15   4 sec 6 sec   20
4 Lv 31 15   4 sec 6 sec   20
5 Lv 34 15   4 sec 6 sec   20
Description & Effect
50% chance of freezing up to 5 enemies for 4 secs.
56% chance of freezing up to 5 enemies for 4 secs.
62% chance of freezing up to 5 enemies for 4 secs.
68% chance of freezing up to 5 enemies for 4 secs.
74% chance of freezing up to 5 enemies for 4 secs.
 
Detection (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 21 5   12 sec 5 sec   5
2 Lv 24 5   12 sec 5 sec   10
3 Lv 27 5   12 sec 5 sec   15
4 Lv 30 5   12 sec 5 sec   20
5 Lv 33 5   12 sec 5 sec   25
Description & Effect
Detect up to 5 hidden enemies and lowers their MDEF by 20% for 12secs. Detected enemies may not hide for 10 seconds.
Detect up to 5 hidden enemies and lowers their MDEF by 40% for 12secs. Detected enemies may not hide for 10 seconds.
Detect up to 5 hidden enemies and lowers their MDEF by 60% for 12secs. Detected enemies may not hide for 10 seconds.
Detect up to 5 hidden enemies and lowers their MDEF by 80% for 12secs. Detected enemies may not hide for 10 seconds.
Detect up to 5 hidden enemies and lowers their MDEF by 100% for 12secs. Detected enemies may not hide for 10 seconds.
 
Lightning Strike (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 26 15     4 sec Diffusion Cannon Lv2 20
2 Lv 29 15     4 sec   24
3 Lv 32 15     4 sec   28
4 Lv 35 15     4 sec   32
5 Lv 38 15     4 sec   36
Description & Effect
Casts an electric shield enveloping you, and damage up to 2 standing or fallen enemies. This is a launcher move.
Casts an electric shield enveloping you, and damage up to 4 standing or fallen enemies. This is a launcher move.
Casts an electric shield enveloping you, and damage up to 6 standing or fallen enemies. This is a launcher move.
Casts an electric shield enveloping you, and damage up to 8 standing or fallen enemies. This is a launcher move.
Casts an electric shield enveloping you, and damage up to 10 standing or fallen enemies. This is a launcher move.
 
Instant Heal (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 26 20     8 sec Wide Heal Lv1 60
2 Lv 29 20     8 sec   70
3 Lv 32 20     8 sec   80
4 Lv 35 20     8 sec   90
5 Lv 38 20     8 sec   100
Description & Effect
Instantly restores HP equivalent to 75% of your MATK to all party members in range.
Instantly restores HP equivalent to 80% of your MATK to all party members in range.
Instantly restores HP equivalent to 85% of your MATK to all party members in range.
Instantly restores HP equivalent to 90% of your MATK to all party members in range.
Instantly restores HP equivalent to 95% of your MATK to all party members in range.
 
Witch's Curse (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 27 20   5 sec 4 sec Barbarian Lv2 30
2 Lv 30 20   10 sec 4 sec   33
3 Lv 33 20   15 sec 4 sec   36
4 Lv 36 20   20 sec 4 sec   39
5 Lv 39 20   25 sec 4 sec   42
Description & Effect
70% chance of polymorphing 5 enemies into frogs for 15 seconds. Polymorphed enemies cannot use skills or attack. Spell breaks if enemy receives damage.
75% chance of polymorphing 5 enemies into frogs for 15 seconds. Polymorphed enemies cannot use skills or attack. Spell breaks if enemy receives damage.
80% chance of polymorphing 5 enemies into frogs for 15 seconds. Polymorphed enemies cannot use skills or attack. Spell breaks if enemy receives damage.
85% chance of polymorphing 5 enemies into frogs for 15 seconds. Polymorphed enemies cannot use skills or attack. Spell breaks if enemy receives damage.
90% chance of polymorphing 5 enemies into frogs for 15 seconds. Polymorphed enemies cannot use skills or attack. Spell breaks if enemy receives damage.
 
Sanctuary (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 25 25   40 sec 60 sec Wide Heal Lv1 50
2 Lv 28 25   40 sec 60 sec   70
3 Lv 31 25   40 sec 60 sec   90
4 Lv 34 25   40 sec 60 sec   110
5 Lv 37 25   40 sec 60 sec   130
Description & Effect
Install a 40sec regeneration sphere that heals each party member in the area for 200HP/2secs, up to 10 times.
Install a 40sec regeneration sphere that heals each party member in the area for 400HP/2secs, up to 10 times.
Install a 40sec regeneration sphere that heals each party member in the area for 600HP/2secs, up to 10 times.
Install a 40sec regeneration sphere that heals each party member in the area for 800HP/2secs, up to 10 times.
Install a 40sec regeneration sphere that heals each party member in the area for 1000HP/2secs, up to 10 times.
 
Casting Acceleration (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 26 20   30 sec 45 sec   60
2 Lv 29 20   40 sec 55 sec   75
3 Lv 32 20   50 sec 65 sec   90
4 Lv 35 20   60 sec 75 sec   105
5 Lv 38 20   70 sec 85 sec   120
Description & Effect
Decrease casting time of all party members nearby by 0.1 secs.
Decrease casting time of all party members nearby by 0.2 secs.
Decrease casting time of all party members nearby by 0.3 secs.
Decrease casting time of all party members nearby by 0.4 secs.
Decrease casting time of all party members nearby by 0.5 secs.
 
Resurrection (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 28 15     5 sec Instant Heal Lv1 70
2 Lv 31 15     4.5 sec Sanctuary Lv1 75
3 Lv 34 15     4 sec   80
4 Lv 37 15     3.5 sec   85
5 Lv 40 15     3 sec   90
Description & Effect
Revives 1 fallen party member nearby with 10% of his/her total HP and MP.
Revives 2 fallen party member nearby with 30% of his/her total HP and MP.
Revives 3 fallen party member nearby with 50% of his/her total HP and MP.
Revives 4 fallen party member nearby with 70% of his/her total HP and MP.
Revives 5 fallen party member nearby with 90% of his/her total HP and MP.
 

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