<a href="http://www.game-advertising-online.com/" target=_blank>Game Advertising Online</a><br> banner requires iframes
Register : SEA EU NA
<a href="http://www.game-advertising-online.com/" target=_blank>Game Advertising Online</a><br> banner requires iframes
HOME > Dragonica Information > ArchMage Skills

ArchMage Skills

04-29-2009 Views:
Staff Mastery(Passive)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 40 10          
2 Lv 43 10          
3 Lv 46 10          
4 Lv 49 10          
5 Lv 52 10          
Description & Effect
Increase magic attack when using staff weapon. +15%
Increase magic attack when using staff weapon. +20%
Increase magic attack when using staff weapon. +25%
Increase magic attack when using staff weapon. +30%
Increase magic attack when using staff weapon. +35%
 
Striking (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 41 15   30 sec 40 sec Staff Mastery Lv1 50
2 Lv 44 15   35 sec 40 sec   55
3 Lv 47 15   40 sec 40 sec   60
4 Lv 50 15   45 sec 40 sec   65
5 Lv 53 15   50 sec 40 sec   70
Description & Effect
Increase all party members' Physical and Magic Attack Power. +50
Increase all party members' Physical and Magic Attack Power. +100
Increase all party members' Physical and Magic Attack Power. +150
Increase all party members' Physical and Magic Attack Power. +200
Increase all party members' Physical and Magic Attack Power. +250
 
Blessing (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 42 15   60 sec 30 sec Striking Lv1 60
2 Lv 45 15   90 sec 30 sec   80
3 Lv 48 15   120 sec 30 sec   100
4 Lv 51 15   150 sec 30 sec   120
5 Lv 54 15   180 sec 30 sec   140
Description & Effect
Increase physical and magical attack and defense for self and party members. +5%ATK, +5% MATK, +5%DEF, +5%MDEF.
Increase physical and magical attack and defense for self and party members. +7%ATK, +7% MATK, +7%DEF, +7%MDEF.
Increase physical and magical attack and defense for self and party members. +9%ATK, +9% MATK, +9%DEF, +9%MDEF.
Increase physical and magical attack and defense for self and party members. +11%ATK, +11% MATK, +11%DEF, +11%MDEF.
Increase physical and magical attack and defense for self and party members. +13%ATK, +13% MATK, +13%DEF, +13%MDEF.
 
Clain Lighting (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 44 20       Blessing Lv1 40
2 Lv 48 20         45
3 Lv 52 20         50
4 Lv 56 20         55
5 Lv 60 20         60
Description & Effect
Cast a power chain lightning that hits up to 2 enemy targets. Casting continues by spending MP per second until character moves. 50%MATK.
Cast a power chain lightning that hits up to 4 enemy targets. Casting continues by spending MP per second until character moves. 55%MATK.
Cast a power chain lightning that hits up to 6 enemy targets. Casting continues by spending MP per second until character moves. 60%MATK.
Cast a power chain lightning that hits up to 8 enemy targets. Casting continues by spending MP per second until character moves. 65%MATK.
Cast a power chain lightning that hits up to 10 enemy targets. Casting continues by spending MP per second until character moves. 70%MATK.
 
Cure (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 40 10     10 sec   50
2 Lv 43 10     8 sec   60
3 Lv 46 10     6 sec   70
4 Lv 49 10     4 sec   80
5 Lv 52 10     2 sec   90
Description & Effect
Remove 1 debuff spell casted on the castor or a party member with 100% chance.
Remove 2 debuff spell casted on the castor or a party member with 100% chance.
Remove 3 debuff spell casted on the castor or a party member with 100% chance.
Remove 4 debuff spell casted on the castor or a party member with 100% chance.
Remove 5 debuff spell casted on the castor or a party member with 100% chance.
 
HP restore (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 41 15   25 sec 10 sec Cure Lv1 60
2 Lv 44 15   25 sec 10 sec   70
3 Lv 47 15   25 sec 10 sec   80
4 Lv 50 15   25 sec 10 sec   90
5 Lv 53 15   25 sec 10 sec   100
Description & Effect
Heal all party members including the castor with HP heal amount from 55% part of castor's Magic Attack Power. The same amount of HP is restored once every 5 seconds for 25 seconds.
Heal all party members including the castor with HP heal amount from 60% part of castor's Magic Attack Power. The same amount of HP is restored once every 5 seconds for 25 seconds.
Heal all party members including the castor with HP heal amount from 65% part of castor's Magic Attack Power. The same amount of HP is restored once every 5 seconds for 25 seconds.
Heal all party members including the castor with HP heal amount from 70% part of castor's Magic Attack Power. The same amount of HP is restored once every 5 seconds for 25 seconds.
Heal all party members including the castor with HP heal amount from 75% part of castor's Magic Attack Power. The same amount of HP is restored once every 5 seconds for 25 seconds.
 
Barrier (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 42 20   40 sec 30 sec HP restore Lv1 60
2 Lv 45 20   50 sec 30 sec   70
3 Lv 48 20   60 sec 30 sec   80
4 Lv 51 20   70 sec 30 sec   90
5 Lv 54 20   80 sec 30 sec   100
Description & Effect
Cast a shield on oneself that absorbs up to 1000 damage coming from enemies. The shield is broken after taking the damage.
Cast a shield on oneself that absorbs up to 2000 damage coming from enemies. The shield is broken after taking the damage.
Cast a shield on oneself that absorbs up to 3000 damage coming from enemies. The shield is broken after taking the damage.
Cast a shield on oneself that absorbs up to 4000 damage coming from enemies. The shield is broken after taking the damage.
Cast a shield on oneself that absorbs up to 5000 damage coming from enemies. The shield is broken after taking the damage.
 
Energy Absorption (Passive)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 43 20       Barrier Lv1  
2 Lv 46 20          
3 Lv 49 20          
4 Lv 52 20          
5 Lv 55 20          
Description & Effect
Make the Barrier more efficient and enables to absorb more damage. +500.
Make the Barrier more efficient and enables to absorb more damage. +1000.
Make the Barrier more efficient and enables to absorb more damage. +1500.
Make the Barrier more efficient and enables to absorb more damage. +2000.
Make the Barrier more efficient and enables to absorb more damage. +2500.
 
perfect shield (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 44 20   30 sec 60 sec Barrier Lv1 65
2 Lv 47 20   35 sec 60 sec   70
3 Lv 50 20   40 sec 60 sec   75
4 Lv 53 20   45 sec 60 sec   80
5 Lv 56 20   50 sec 60 sec   85
Description & Effect
Blocks any damage from the enemy, but castor cannot attack the enemy either.
Blocks any damage from the enemy, but castor cannot attack the enemy either.
Blocks any damage from the enemy, but castor cannot attack the enemy either.
Blocks any damage from the enemy, but castor cannot attack the enemy either.
Blocks any damage from the enemy, but castor cannot attack the enemy either.
 
MP Transfer (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 41 10     1 sec Cure Lv1 200
2 Lv 44 10     1 sec   250
3 Lv 47 10     1 sec   300
4 Lv 50 10     1 sec   350
5 Lv 53 10     1 sec   400
Description & Effect
Transfer 200MP of castor to the nearest party member.
Transfer 250MP of castor to the nearest party member.
Transfer 300MP of castor to the nearest party member.
Transfer 350MP of castor to the nearest party member.
Transfer 400MP of castor to the nearest party member.
 
Arch Sanctuary (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 45 30   40 sec 60 sec MP Transfer Lv2 75
2 Lv 48 30   40 sec 60 sec   95
3 Lv 51 30   40 sec 60 sec   115
4 Lv 54 30   40 sec 60 sec   135
5 Lv 57 30   40 sec 60 sec   155
Description & Effect
Installs a recovery pool in front. This will recover 200MP of all nearby character on per 2 second basis. Lasts for 40 seconds but if recovered 10 times, it loses effect and duration shortens.
Installs a recovery pool in front. This will recover 400MP of all nearby character on per 2 second basis. Lasts for 40 seconds but if recovered 10 times, it loses effect and duration shortens.
Installs a recovery pool in front. This will recover 600MP of all nearby character on per 2 second basis. Lasts for 40 seconds but if recovered 10 times, it loses effect and duration shortens.
Installs a recovery pool in front. This will recover 800MP of all nearby character on per 2 second basis. Lasts for 40 seconds but if recovered 10 times, it loses effect and duration shortens.
Installs a recovery pool in front. This will recover 1000MP of all nearby character on per 2 second basis. Lasts for 40 seconds but if recovered 10 times, it loses effect and duration shortens.
 
Quagmire (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 43 20     5 sec MP Transfer Lv1 100
2 Lv 46 20     5 sec   110
3 Lv 49 20     5 sec   120
4 Lv 52 20     5 sec   130
5 Lv 55 20     5 sec   140
Description & Effect
Create a muddy swamp in front. Enemies trapped inside affected with decrease in Aim and decrease in movement speed. Aim -10%, movement speed -20%.
Create a muddy swamp in front. Enemies trapped inside affected with decrease in Aim and decrease in movement speed. Aim -20%, movement speed -30%.
Create a muddy swamp in front. Enemies trapped inside affected with decrease in Aim and decrease in movement speed. Aim -30%, movement speed -40%.
Create a muddy swamp in front. Enemies trapped inside affected with decrease in Aim and decrease in movement speed. Aim -40%, movement speed -50%.
Create a muddy swamp in front. Enemies trapped inside affected with decrease in Aim and decrease in movement speed. Aim -50%, movement speed -60%.
 
Muddy Mud (passive)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 44 20   5 sec   Quagmire Lv1  
2 Lv 47 20   5 sec      
3 Lv 50 20   5 sec      
4 Lv 53 20   5 sec      
5 Lv 56 20   5 sec      
Description & Effect
Install more sticky mud to Quagmire to decrease aim and movement speed additionally. Aim -5%, movement speed -10%.
Install more sticky mud to Quagmire to decrease aim and movement speed additionally. Aim -10%, movement speed -15%.
Install more sticky mud to Quagmire to decrease aim and movement speed additionally. Aim -15%, movement speed -20%.
Install more sticky mud to Quagmire to decrease aim and movement speed additionally. Aim -20%, movement speed -25%.
Install more sticky mud to Quagmire to decrease aim and movement speed additionally. Aim -25%, movement speed -30%.
 
Double Shot(Passive)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 40 10          
Description & Effect
Fire 2 shot at the same time. However, you cannot fire while moving due to heavy recoil.
 
Enchant Equipment (Active)
Skill Lv
Min level
Skill points
Cast time
Duration
Cool down
Requires
MP
1 Lv 40 10          
Description & Effect
Enables character to enchant equipment.
 

LatestMost DiggedMost Buried

NickName:
Remember my nickname.
Content:
Total comments [ More Comments ]
Use powerful commenter with smileies and quote function here.
Set Bookmark