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Description & Effect |
| Cast illness effect to up to 5 targets with 60% chances to decrease Max HP and Max MP to 75% for 10 seconds. Max HP and Max MP returns back to normal status after skill duration, but decreased HP and MP amount need to be recovered via potions. The skill effect does not work against Elite Monsters or Boss Monsters. |
| Cast illness effect to up to 5 targets with 70% chances to decrease Max HP and Max MP to 65% for 10 seconds. Max HP and Max MP returns back to normal status after skill duration, but decreased HP and MP amount need to be recovered via potions. The skill effect does not work against Elite Monsters or Boss Monsters. |
| Cast illness effect to up to 5 targets with 80% chances to decrease Max HP and Max MP to 55% for 10 seconds. Max HP and Max MP returns back to normal status after skill duration, but decreased HP and MP amount need to be recovered via potions. The skill effect does not work against Elite Monsters or Boss Monsters. |
| Cast illness effect to up to 5 targets with 90% chances to decrease Max HP and Max MP to 45% for 10 seconds. Max HP and Max MP returns back to normal status after skill duration, but decreased HP and MP amount need to be recovered via potions. The skill effect does not work against Elite Monsters or Boss Monsters. |
| Cast illness effect to up to 5 targets with 100% chances to decrease Max HP and Max MP to 35% for 10 seconds. Max HP and Max MP returns back to normal status after skill duration, but decreased HP and MP amount need to be recovered via potions. The skill effect does not work against Elite Monsters or Boss Monsters. |