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HOME > Dragonica Information > Developer Grab Bag Round 2 Answers!

Developer Grab Bag Round 2 Answers!

02-10-2011 gpotato Views:

Hi guys, apologies for the delayed response, Barunson have been very busy lately working new content for Dragonica, but without further ado please find below the questions and answers from the English, French and German Dragonica communities. Feel free to discuss the questions and answers here!

Q. Are there going to be new Skills for 1st, 2nd and 3rd Job Classes?
A. We will continue to improve skills to be more balanced. 

Q. Is the Storyline going to have more depth?
A. There will be new continent with new classes and additional back stories

Q. Will the damage cap be removed?
A. This will need to be considered along with character balancing.

Q. Is the critical rate planned to be displayed at the character screen?
A. We are not considering showing critical rates currently however; we will consider your opinion for the future.

Q. Are you planning to implement a "Handicap mode" at PvP? A mode, where all players have a set amount of defence and the same weapon enchanted to +0, in order to have a fair fight.
A. We are planning/preparing/reinforcing/improving PvP mode for fair fight for every users.

Q. Are Skills going to be separated between PvP and PvE (regarding cooldown, damage, duration etc.)?
A. We are going to apply some different options for some skills for this purpose

Q. Are Monster Cards planned for 4th Job Skills?
A. Monster cards for 4th job skills are not being considered at this moment.

Q. Will there be new Food and Potions for Lv 50+?
A. The Production System will be ready soon. After the system has been implemented, food and potions will be supported through other, more exciting methods.

Q. What kind of Anime influenced you the most?
A. Most of developers like Anime however; there is no one specific Anime which has influenced Dragonica.

Q. What types of things coming up next year are you most excited about (Video Games, Movies, Manga, Console...)?
A. DRAGONICA'S BIG UPDATE! 

Q. Who's the craziest person working in your company and why?
A. Everyone works very hard but we are all a bit crazy, it helps in development

Q. There were a lot of things in-game that are influenced by Animes or movies, like the Naruto costume or Son Goku hair, will we see more of this in the future?
A. Integrating popular content to Dragonica is great fun for players and developers as well. We are considering various ideas regarding this so keep an eye open!

Q. There's a new "Fame" system, where you can give a person in-game 1 fame point. Is this going to be improved, like being able to wear special armour with a certain amount of fame, etc.?
A. Rather than a "Fame" system, we are planning to reinforce CP points which would be used for various purposes.

Q. Do you guys play Dragonica at home?
A. All developers are the same as normal players. Most of the developers have highest level characters at home.

Q. What age is your youngest member?
A. I can't say exactly however; there are a number of people in their early twenties.

Q. Will you ever be able to buy other items with PvP Points?
A. We are planning to use CP points for various purposes.


~~Interlude~~


Q. Will we get higher level chaos maps and hidden zones (Bubobubo, Woodsman Paul Burnan, Burlune, Pythanuth, Arka)?
A. We have a plan to renewal all chaos/hidden maps 

Q. I've heard of an upcoming PvP mode called "PvP League", what can you tell us about it?
A. The League will be held regularly with players who apply.

Q. Will Gladiators ever be able to wear an arm band like every other class?
A. We are discussing this problem internally. Hoping players will see some changes soon.

Q. Personally I've always felt that while playing Dragonica the ability to customize my keyboard settings are limited. It would feel much better to be able to choose from the A-Z keys where I wish to put my skills/pots etc. My question is, is there any plans to do so in the future?
A. Thanks for the suggestion, we will consider your proposal.

Q. Will the classes be more balanced in terms of which gets good stats and how many they get? (Currently knights can outstat other classes several level higher in almost every stat) 
A. Rather than the stats, we are focusing on matching balances among the characters at this moment.

Q. Are there any plans to increase the gold drops from monsters?
A. We don't have plans to increase the gold drops however, we will consider various other ways to generate gold.

Q. Will the Intelligence attribute be changed so it can provide aim too? As quite a few of people have already said, it's difficult to get a lot of aim especially without sacrificing another stat.
A. Well, to us intelligence means intelligence. We think of aim and intelligence as different attributes.

Q. Could you tell us about the medal system? Before PSB we used to have medals for completing 10, 100, 300, 1000 adventure quests. Is this a bug and will you be cleaning up the medal system so it makes more sense again?
A. We have renewed achievement system from the Paris Strikes Back Expansion. If you have any ideas/suggestions, please let us know through The gPotato Team

Q. Will you be making more special events in the future? Similar to The Cookie Factory...
We are planning to update two (or more) event maps this year, so that's a big yes!

Q. Are we ever going to get an "autoloot" option? 
A. This option has not been considered yet however, we are pleased to get any ideas or suggestions that you might have.

Q. When will we see the new classes in game and what will they be?
A. We are preparing new classes with another huge update!

Q. Will there be a return to the pre-PSB drop rates for objects such as grapes, bread rolls, lollipops, cake slices, etc.?
A. This system will be supported with the Production System when it is made available.

Q. Will there be a return to the pre-PSB drop rates for objects such as armour and weapon powders.
A. we are planning to make those items available in new Mission Maps

Q. Will we soon see new pets in the game?
A. New pets will be ready soon and we are preparing next generation's pets as well.

Q. Will you reduce the strength of the bosses? It has become very difficult to beat them.
A. We don't have plan to weaken the bosses however, we are focusing to increase character's strength (add more drop items, reinforce the reward, etc)

Q. Could we have a "blacklist" to block chat and messages from players that we don't want to talk to?    
A. We have plans to develop this function in the future.

 

You can discuss this on our Dragonica General Discussion forum here!

 

 

Kind Regards,

Your Dragonica Team

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